Squad Squad

What’s New

⚠️ Experimental — Squad is alpha software. APIs, commands, and behavior may change between releases.

Full release history for Squad — from beta through the v1 TypeScript replatform. Jump to the version you’re looking for, or read top-down to see how the project evolved.


v0.8.2 — Current Release

  • Version alignment — CLI (0.8.1) and SDK (0.8.0) snapped to 0.8.2 across all packages
  • Published to npm@bradygaster/squad-sdk@0.8.2 and @bradygaster/squad-cli@0.8.2
  • Remote squad mode (ported from @spboyer’s PR #131):
    • resolveSquadPaths() dual-root resolver for project-local vs team identity directories (#311)
    • squad doctor command — 9-check setup validation with emoji output (#312)
    • squad link command — link a project to a remote team root (#313)
    • squad init --mode remote — initialize with remote team config (#313)
    • ensureSquadPathDual() and ensureSquadPathResolved() dual-root write guards (#314)
  • CopilotSessionAdapter (#315) — Wraps @github/copilot-sdk CopilotSession to map sendMessagesend, on→unsubscribe tracking, destroyclose. Fixed P0 “sendMessage is not a function” Codespace bug.
  • Adapter hardening (#316–#322) — 7 issues fixed:
    • EVENT_MAP with 10 event type mappings and REVERSE_EVENT_MAP for normalization
    • Typed field mapping replacing all as unknown as casts
    • Per-event-type unsubscribe tracking
    • Zero unsafe casts remaining in adapter layer
  • Docs restructure — 85 pages across 6 sections:
    • Getting Started (10), CLI (3), SDK (3), Features (25), Scenarios (21), Blog (23)
    • Ported all 44 scenario + feature docs from beta
    • 8 new blog posts covering the replatform arc
    • Custom static site generator with markdown-it, frontmatter, search index
  • GitHub Pages — Live docs site with dark mode, client-side search, sidebar nav, beta site UI
  • Test baseline — 2232 tests across 85 test files

v0.6.0 — The TypeScript Replatform

The big rewrite. Everything moved to TypeScript with a clean SDK + CLI split.

  • Full rewrite — JavaScript → TypeScript with strict mode, ESM modules, Node.js ≥20
  • SDK + CLI split — Two npm packages: @bradygaster/squad-sdk (runtime, adapter, resolution) and @bradygaster/squad-cli (commands, shell, REPL)
  • npm workspace — Monorepo with packages/squad-sdk and packages/squad-cli
  • Interactive shellsquad with no args launches rich REPL with streaming, welcome banner, session registry
  • OpenTelemetry integration — 3-layer API (low-level otel.ts, bridge otel-bridge.ts, init otel-init.ts), SquadObserver file watcher, Aspire dashboard support
  • Adapter layerCopilotSessionAdapter bridging @github/copilot-sdk to Squad’s session interface
  • Constants extractionMODELS, TIMEOUTS, AGENT_ROLES centralized in constants.ts
  • SecurityexecFileSync with array args replacing execSync template strings (CWE-78 fix)
  • Wave-based development — 3 waves of parallel fan-out:
    • Wave 1: OTel, Aspire, SquadObserver, upstream docs
    • Wave 2: REPL polish, CWE-78 fix, config extraction, 119 new tests, Aspire E2E
    • Wave 3: Docs migration, site engine, 5 guides
  • CLI entry point — Moved from dist/index.js to dist/cli-entry.js
  • CRLF normalization — All 8 parsers normalize line endings; Windows users with core.autocrlf=true work correctly

Breaking Changes (v0.6.0)

ChangeMigration
Config file: squad.agent.mdsquad.config.tsRun squad init to generate typed config
Team dir: .squad/Standard directory for all team state
Routing: markdown rules → typed RoutingRule[]Export existing rules with squad export
Models: string names → tier-based ModelConfigUse defaultTier + fallbackChains in config

v0.6.0-alpha.0

  • Initial replatform — First working TypeScript build
  • CLI commands — init, upgrade, shell, doctor, link
  • npm distributionnpm install @bradygaster/squad-cli
  • Branch protectionmain requires PR + build check
  • Changesets — Infrastructure for independent package versioning

v0.5.2

  • upgrade --migrate-directory exits early fix — The directory rename step no longer calls process.exit(0), so the full upgrade now runs in one command
  • .slnx, .fsproj, .vbproj not detected as .NET — Proper Visual Studio solution files and F#/VB.NET project files now detected
  • Migrations use detected squad directory — Migration steps and .gitattributes rules now use the detected squad directory

v0.5.1

  • squad watch — Local Watchdog — Persistent polling for unattended work processing. Run squad watch to check GitHub every 10 minutes for untriaged squad work; use --interval flag to customize polling
  • Project type detection — Squad detects your project’s language and stack to intelligently configure workflows
  • Git safety rules — Guardrails enforced based on detected project type

v0.5.0 — The .squad/ Rename Release

  • .squad/ directory — Full directory rename with backward-compatible migration utilities. Existing repos continue to work; migration required by v1.0.0.
  • Decision lifecycle management — Archival and versioning support for design decisions
  • Identity layer — New wisdom.md and now.md files for agent context and temporal awareness
  • ISO 8601 UTC timestamps — Standardized timestamp format throughout
  • Cold-path extraction — Refactored coordinator from ~30KB to ~17KB
  • Skills export/import verification — Enhanced validation for agent skill extension
  • Email scrubbing — Automatic PII removal during migration

v0.4.2

  • /agent vs /agents CLI command fix — Correctly reference /agent (CLI) and /agents (VS Code)
  • Insider Program infrastructureinsider branch with guard workflow enforcement
  • Branch content policy — Formal decision document for branch safety
  • Custom universe support — Star Trek universe added by community contributor @codebytes

v0.4.1

  • Task spawn UI — Role emoji for visual consistency (🏗️ Lead, 🔧 Backend, ⚛️ Frontend, 🧪 Tester, etc.)
  • squad upgrade --self command — Refresh .squad/ from templates while preserving agent history
  • Deprecation banner — CLI and coordinator warn about the .squad/ rename

v0.4.0

  • Client Compatibility — Full platform support matrix for CLI and VS Code
  • VS Code Support — First-class VS Code guide with runSubagent parallel spawning
  • Project Boards — GitHub Projects V2 integration with board + Kanban views
  • Label Taxonomy — 7-namespace label system (status:, type:, priority:, squad:, go:, release:, era:)
  • Notifications — Squad pings you on Teams, iMessage, or Discord when input is needed
  • MCP Setup Guide — Step-by-step MCP configuration for CLI and VS Code
  • Plugin Marketplace — Discover and install curated agent templates and skills
  • Universe Expansion — 20 → 33 casting universes
  • Context Optimization — decisions.md pruned from ~80K to ~33K tokens; per-agent context usage dropped from 41–46% to 17–23%

v0.3.0

  • Per-Agent Model Selection — Cost-first routing with 16-model catalog and fallback chains
  • Ralph — Work Monitor — Built-in squad member that autonomously processes backlogs
  • @copilot Coding Agent — GitHub’s Copilot agent as a squad member with three-tier capability profile
  • Universe Expansion — 14 → 20 casting universes

v0.2.0

  • Export & Import CLI — Portable team snapshots for moving squads between repos
  • GitHub Issues Mode — Issue-driven development with gh CLI integration
  • PRD Mode — Product requirements decomposition into work items
  • Human Team Members — Mixed AI/human teams with routing
  • Skills System — Earned knowledge with confidence lifecycle
  • Tiered Response Modes — Direct/Lightweight/Standard/Full response depth
  • Smart Upgrade — Version-aware upgrades with migrations

v0.1.0

  • Coordinator agent — Orchestrates team formation and parallel work
  • Init commandsquad copies agent file and templates
  • Upgrade commandsquad upgrade updates Squad-owned files without touching team state
  • Template system — Charter, history, roster, routing, and more
  • Persistent thematic casting — Agents named from film universes
  • Parallel agent execution — Coordinator fans out work to multiple specialists simultaneously
  • Memory architecture — Per-agent history.md, shared decisions.md, session log/
  • Reviewer protocol — Agents with review authority can reject work and reassign
  • Scribe agent — Silent memory manager, merges decisions, maintains logs